1. Pick your tile. The starting player chooses one of their tiles to place on the board. The tile must have a path option that connects to the hatch your pawn is on. Place the card and follow the path. Your pawn MUST stay on the board if there is a tile that will allow them to stay on the board. Tiles may be rotated as desired. Once a tile has been played the turn is over, a replacement tile is drawn, and play moves to the left.
IMPORTANT: If a player’s pawn is on a tile that a subsequent player moves to, both pawns must follow along the path of the tile.
2. Stay & eliminate. Your goal is to stay in play on the gameboard longer than your opponents. You do this by employing two strategies: manipulating the path your pawn will travel (nope, not giving you any hints on how to do that! What fun would that be??) and by eliminating the other players. To eliminate other players you can either force them off the board or cause them to collide with another player.
3. Dragon Card. The dragon card doesn’t come into play very often in two, and even three, player games. We don’t even bother using it in two player games. As your player count increases, so does the need for the dragon card.
As players are eliminated from the game, their tiles are discarded. If at any point a player is not able to replace a played tile, they take the dragon card. The dragon card signifies a short pause in the game, as well as helping you to remember which player restarts the round. What to do with the card: All the tiles in each player’s hand are shuffled into the discarded cards, and this becomes the draw deck. The player with the dragon card is the first to pick three new tiles and the game continues with the dragon card holder resuming their turn.